Fix ClassDAreTeammates config being ignored for Class-D friendly fire

This commit is contained in:
dualfroz committed 2026-09-04 08:36:19 +02:00
1 parent 4706b08c0b
commit daeb7c1e59
1 file changed
+3 -6
@@ -28,12 +28,9 @@ namespace UsefulHints.EventHandlers.Modules
if (ev.Attacker.Role.Side == ev.Player.Role.Side)
{
if (ev.Attacker.Role.Team == Team.ClassD && ev.Player.Role.Team == Team.ClassD && Config.ClassDAreTeammates)
{
ev.Attacker.ShowHint(string.Format(Config.FriendlyFireWarning), 1);
ev.Player.ShowHint(string.Format(Config.DamageTakenWarning, ev.Attacker.Nickname), 2);
}
else
bool bothClassD = ev.Attacker.Role.Team == Team.ClassD && ev.Player.Role.Team == Team.ClassD;
if (!bothClassD || Config.ClassDAreTeammates)
{
ev.Attacker.ShowHint(string.Format(Config.FriendlyFireWarning), 1);
ev.Player.ShowHint(string.Format(Config.DamageTakenWarning, ev.Attacker.Nickname), 2);