Fix ClassDAreTeammates config being ignored for Class-D friendly fire
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@@ -28,12 +28,9 @@ namespace UsefulHints.EventHandlers.Modules
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if (ev.Attacker.Role.Side == ev.Player.Role.Side)
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{
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if (ev.Attacker.Role.Team == Team.ClassD && ev.Player.Role.Team == Team.ClassD && Config.ClassDAreTeammates)
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{
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ev.Attacker.ShowHint(string.Format(Config.FriendlyFireWarning), 1);
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ev.Player.ShowHint(string.Format(Config.DamageTakenWarning, ev.Attacker.Nickname), 2);
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}
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else
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bool bothClassD = ev.Attacker.Role.Team == Team.ClassD && ev.Player.Role.Team == Team.ClassD;
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if (!bothClassD || Config.ClassDAreTeammates)
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{
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ev.Attacker.ShowHint(string.Format(Config.FriendlyFireWarning), 1);
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ev.Player.ShowHint(string.Format(Config.DamageTakenWarning, ev.Attacker.Nickname), 2);
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