audio: rename the context disposal to close, like the other unexported close methods
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@@ -356,7 +356,7 @@ func ContextCreatedForTesting() bool {
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// players' sources, and waits for them to exit.
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func ResetContextForTesting() {
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if c := takeContextForTesting(); c != nil {
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c.dispose()
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c.close()
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}
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dummyContextForTesting.stopPlayers()
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}
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