internal/gamepad: drop the inotify test, as requested in review
This commit is contained in:
1 parent
f892849eeb
commit
6545add45f
2 files changed
-82
No files matched your search
@@ -23,11 +23,3 @@ const (
|
||||
FFEffectUnionOffset = unsafe.Offsetof(ff_effect{}.u)
|
||||
FFEffectRumbleOffset = unsafe.Offsetof(ff_effect{}.u) + unsafe.Offsetof(ff_effect_union{}.rumble)
|
||||
)
|
||||
|
||||
const DirName = dirName
|
||||
|
||||
// InitNativeGamepadsForTest initializes the device-polling backend, as the first [Update] does.
|
||||
func InitNativeGamepadsForTest() error {
|
||||
var gs gamepads
|
||||
return newNativeGamepadsImpl().init(&gs)
|
||||
}
|
||||
Reference in new issue
Block a user